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Joined 2 years ago
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Cake day: June 12th, 2023

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  • It goes really well with YAGNI. Also DRY without YAGNI is a recipe for premature over-architecting.

    This is also one of the main benefits of TDD. There was a really good video that I can’t find again of a demonstration of how TDD leads you to different solutions than you thought you use when you started. Because you code exclusively for one single requirement at a time, adding or changing just enough code to meet each new requirement without breaking the earlier tests. The design then evolves.



  • Many, many years ago I used to have two Wyse50 terminals, running split screens each with two parts. I did a lot of support on remote systems (via modem!) and I would have a session on a customer system, source code and running on our test system and internal stuff. I didn’t have space for a third terminal.

    At another job I had an office with a “U” shaped desk. I would spread printouts across half the “U” and swivel around between the computer and the printouts.





  • I’m not sure that what developers really, really need is faster programming cycles. Most teams could benefit more by controlling the process - from idea to deployed. How much technical debt is incurred because users/customers can’t prioritize features or give accurate requirements, there’s way too much WIP, features are huge, releases are huge and infrequent and the feedback cycles are far too long.

    So yeah, as programmers it’s always cool to look at ways to program faster, but what’s the point in programming stuff nobody needs faster? Or programming the wrong things faster?

    I’d be willing to be that if you asked any team, “What are the biggest impediments to delivering value to your users faster?”, the answer would be that you can’t cut code fast enough.