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Cake day: June 30th, 2023

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  • We could say that vampires don’t have a material body and they just alter the wavelength of light that passes through them to project a living form towards the eyes of living observers. That way they could be visible without having a reflection.

    Then they could give themselves a shadow by shifting the visible light from bright light sources into infrared or ultraviolet instead of blocking it as material objects do.


  • This shape could exist as a projection onto an upright cylinder, wrapping around the cylinder. The two straight edges go vertically along opposite sides of the cylinder. The curved lines wrap around the circumference. The lines are now straight and parallel on the net of the cylinder.

    But we can go further: Imagine taking this cylinder and extending it. Wrap it into a loop by connecting the top to the bottom so it forms a torus (doughnut) shape. This connects both sides of the shape, now all “interior” angles are on the inside of the square, and all “exterior” angles are on the outside. The inside and outside just happen to be the same side.





  • Unity actually gives any class with the name GameManager a special gear icon. You cant just forgo the cool gear icon!

    (Its not too terrible from an organizational standpoint because most of the scripts are attached to game objects. MonoBehavior is a component of GameObject. For instance, you’d never have player movement in the GameManager class, you would put it in the component class attached to the player character GameObject.)