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Joined 2 years ago
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Cake day: June 8th, 2023

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  • In my experience, very, but it’s also not magic. Being able to package an application with its environment and ship it to any machine that can run Docker is great but it doesn’t solve the fact that modern deployment architecture can become extremely complicated, and Docker adds another component that needs configuration and debugging to an already complicated stack.









  • Platypus@sh.itjust.workstoMemes@lemmy.mlYou have more fun with the FPS counter off
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    1 year ago

    ~In a modern title designed to be played at 60+, definitely. I’ve been having a blast in dark souls 1 and GTA:SA recently, both of which are capped at 30. Older games are made to work at that FPS, and it takes remarkably little time to adjust and have it feel normal. If I tried to play armored core at 30fps, on the other hand, I think I’d rip my teeth out in frustration.~

    Edit: misinterpreted the comment above as “unless it’s VR (i.e., in all cases except VR), you are not having fun” rather than “unless it’s VR, in which case you are not having fun.”


  • In my experience refactoring lots and lots of crappy code left by devs long gone, a dev who can write useful comments is by and large a dev who can write code clean and simple enough not to need them. If the code doesn’t have informative names and clear separation of concern, chances are a comment won’t help because the dev didn’t really know what they did that worked in the first place.





  • I’ve been tasked with updating some code a senior programmer (15+ years experience, internally awarded, widely considered fantastic) who recently left the company wrote.

    It’s supposed to be a REST service. None of the API endpoints obey restful principles, the controller layer houses all of the business logic, and repositories are all labeled as services–and that’s before we even get into the code itself. Genuinely astounding what passes for senior-level programming expertise.