I’ve never understood why people have such a hard time with the trolley problem. Obviously, if you pre-emptively move that lone guy over to the rail with the five, you can hit all six at once to maximize your score. Just requires a bit of setup.
I admin the.coolest.zone, the coolest site on the net for online social engagement.
I’ve never understood why people have such a hard time with the trolley problem. Obviously, if you pre-emptively move that lone guy over to the rail with the five, you can hit all six at once to maximize your score. Just requires a bit of setup.
The 5 is a little taller than the 2, but it’s clear and easy to read so I’ll give you a 9.5/10, which should be added to your UNO score sheet under the “Draw Evaluation” section.
As I’m sure you know based on the official UNO rulebook, your Draw Evaluation scores will be averaged at the end of the game and then Average Draw Evaluation (or ADE) will be added to your other overall metrics such as ACH (“Average Cards in Hand”) and SAC (“Summed Attack Cards”, generally defined as attack cards you have played on others minus attack cards played on you, but some house rules assign different point values to different attack cards).
The metrics you choose to play with in any given game is of course something to be discussed with all players beforehand, but competitive UNO will of course utilize all standard metrics.
Did you know: the “Card Color Multiplier” metric isn’t a standard metric? It’s basically the Free Parking of UNO - very popular but not officially recognized.
@ISometimesAdmin@the.coolest.zone Let me know if you need rehab.
But seriously… yeah, I get it. Especially this part about the workplace:
Nevertheless, [addicted programmers] can also pose significant risks, especially because they frequently deviate from the planned course. They follow their own agenda, introducing challenges where none were necessary, or dedicating hours to minor, tangential aspects of a project. In the process, they diverge from the project plan, programming what they believe is necessary rather than what the project itself requires.
I have been that person before, and now I’m in a position where I have to keep those folks on a tight leash and remind them “our goal is to deliver a product right now, and we can enhance it in future sprints. Let’s just focus on what our primary goal was right now.” It’s easy to fall down rabbit holes, and that’s where having proper planning and a ticketing system to backlog and prioritize future enhancements is so critical.
This is almost certainly totally out of date.
Today, the confusing, intimidating pile of Google Messaging services is bigger than it has ever been, with Google Chat, Google Messages/RCS, Google Voice/Project Fi, and separate messaging services in Photos, Messages, Pay, Assistant, Stadia, Maps, and Phone.
Welp, never mind, not that out of date.
These clowns want to push a messaging standard. Jump to RCS, Google says. Hey, Google. How about you standardize your shit first. Nearly all of these could be collapsed into a single messaging platform with little integrations into your other services via the Messages app (aka sent as links and displayed as integrations in compatible devices).
You’re telling me I can meet a potential partner, have video calls with them, get scammed out of money, and tweet about how sad I am, all from the same platform? Sign me up.
2024: Google Assistant formally deprecated in favor of Google Bard, now appearing on all new Android phones
2026: Google Bard development ceases and is left to languish as Google promotes their new Google Mobile Co-Pilot
2027: Bard finally ends service, Google Mobile Co-Pilot is rebranded to Messages Co-Pilot and is integrated into the Google Messages app for some reason so you have to basically text it for help
2029: Google Assistant is relaunched with new technology and Messages Co-Pilot now only responds to tell you to use Google Assistant instead
Let him play in the legacy code. You can just hose him off later before letting him back into the office so he doesn’t track it everywhere.
Oh, thank you, I’ll see whether I can get an appointment scheduled.
I woke up shortly after turning 31 and my shoulders hurt. Then they froze and I couldn’t lift them. Then that sorted itself out over the course of six months or so, but now they’re in pain every time I lie down any way other than flat on my back, and my hands occasionally go numb while lying in bed.
Of course, I’ve seen doctors and they just ¯\(ツ)/¯ “looks fine to us, you’re still young lol”
I’ve been able to mitigate the other pain issues like my back and stuff with stretches and basic exercises. Seriously, fellow “no longer young adults”, I cannot stress enough the importance of stretching and basic exercise, doesn’t even have to be serious exercise, just take a brisk walk or play some VR while standing up, get your body moving, don’t let it calcify.
Oh man, you’ve got me itching to get into the intricacies of JavaScript…
One fun example of the difference: when doing arithmetic operations, null
is indeed converted to 0, but undefined
is converted to NaN. This has to do with null
being an assigned value that represents empty, whereas undefined
is not actually a value but a response indicating that there was no value assigned in the first place.
This whole thing is absurd and overcomplicated - they could have just copied Unreal and slightly undercut them.
It isn’t too complicated, but for example, a game which made $2 million in gross revenue would owe Epic Games $50,000, because it would pay 5 percent of $1 million, keeping the first million entirely—minus whatever other fees are owed, such as Steam’s cut.
There should also absolutely have been a grandfather clause for games already released.
I get Unity needs to make money. They’ve never been profitable. But they’ve seriously overcomplicated the whole thing and gotten people angry at them.
I’m just looking at Wikipedia here but their net income in 2022 was US$ –921 million. Granted I’m not a financial wizard but I am at least somewhat confident that a negative number for net income is bad, like they’re not actually making money after their expenses.
IMPORTANT EDIT: I have learned that Unity is going to charge for games already released now. This is a scummy move. I have still not found info on whether devs will be back-charged, like suddenly a huge bill will show up for games which already have a million downloads and a lot of revenue. I was previously in tentative favor of this change only so long as:
Scummy move, Unity.
ORIGINAL POST:
I’m seeing a couple pieces of misinformation in here so I just wanted to clarify:
Essentially it looks to me like you have to have made a significant amount of money already to be charged these fees - someone releasing a free game that goes viral won’t be charged. One thing I haven’t found is whether those first 200,000 installs will or won’t be back-charged. If the initial installs aren’t back-charged then I would consider this very reasonable, frankly, and cheaper than Unreal provided the game you release costs more than $4.00 (since Unreal takes a flat 5% of revenue I believe).
Unity does need to make money to be able to keep developing their engine, and right now as far as I understand it they aren’t making money.
Jira is a customizable ticketing platform. I manage a different ticketing platform at my company (ServiceNow), and I see a lot of crossover in system complaints.
I do have to agree with this article as a whole. There are a lot of managers who see what Jira can do and expect employees to do it all without considering whether it will be worthwhile. Especially if you’re not running agile and sprints, Jira isn’t the tool for everyone. Most companies have a Microsoft 365 license and Planner works well for team task tracking in general (and it’s integrated with Teams).
At the same time, some employees just hate the idea of ticketing at all and rage against the idea of being held accountable for their tasks, and sucks to be them I guess.
At my old job we had a system of first initial + last name, or if that was already taken then the first two characters of first name + last name, etc. A ticket came into us from an Lo[…] Li who had some concerns about being loli@bignamecompany.com. We obviously gave him an alias.
Y’all kids and your speedrun strats. Some of us have poor reaction time and need to perform safety setups.