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cm0002@lemmy.world to Opensource@programming.dev · 20 days ago

Thrive is a free, open-source game about the evolution of life.

www.revolutionarygamesstudio.com

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Thrive is a free, open-source game about the evolution of life.

www.revolutionarygamesstudio.com

cm0002@lemmy.world to Opensource@programming.dev · 20 days ago
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www.revolutionarygamesstudio.com
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Thrive is a free, open-source game about the evolution of life. From the lowly tidepools of your home planet, you will rise to cosmic dominance. At every step, powerful creation tools and deep simulation mechanics will aid your species’ developmen...
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  • TomasEkeli@programming.dev
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    19 days ago

    So - Spore?

    • Kissaki@programming.dev
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      19 days ago

      From their FAQ:

      Wait, isn’t that just Spore?

      While Thrive was originally widely inspired by Spore’s intended concept, we aim to portray a creature’s evolution in a fun and interesting way while remaining scientifically accurate. Evolution will play out on not just your own creature, but those around you, each competing to survive within the simulated environment.

      • ulterno@programming.dev
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        19 days ago

        Evolution will play out on not just your own creature, but those around you, each competing to survive within the simulated environment.

        This line makes me wary of WB

        • mapleseedfall@lemmy.world
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          19 days ago

          Whats WB?

          • ulterno@programming.dev
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            19 days ago

            Warner Bros have a gameplay mechanic patent which has pretty vague wordings.

            And although this game doesn’t seem like it’d turn out similar to any of the games they made under that patent, I would expect them to try harassment.

          • console.log(bathing_in_bismuth)@sh.itjust.works
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            19 days ago

            Warner Bros? Whining Bimbo? No idea…

            • ulterno@programming.dev
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              19 days ago

              Yes

    • TomasEkeli@programming.dev
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      19 days ago

      Just tried it - seems a lot more involved than Spore. Very cool!

  • Shadowedcross@sh.itjust.works
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    19 days ago

    It makes me happy whenever I see Thrive anywhere because it really deserves more attention.

    • ulterno@programming.dev
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      19 days ago

      Would be good to see it Thrive

  • Kissaki@programming.dev
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    19 days ago

    It’s also on Steam (Early Access) with Very Positive rating (92 %).

    • HurlingDurling@lemm.ee
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      19 days ago

      *for $4.99

      • bestboyfriendintheworld@sh.itjust.works
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        18 days ago

        Developers need to eat and pay rent.

        • HurlingDurling@lemm.ee
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          18 days ago

          The game is free from the devs themselves

  • GolfNovemberUniform@infosec.pub
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    19 days ago

    We even got Spore 2 before GTA 6.

    • Redjard@lemmy.dbzer0.com
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      19 days ago

      Still early in development, only the single- and multi-cell stages are implemented.

  • ulterno@programming.dev
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    19 days ago

    80%+ C# though.
    Welp
    I can’t help

    • neukenindekeuken@sh.itjust.works
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      18 days ago

      C# is super easy though. If you’ve done C++ it’s about 100x easier than C++ game programming, or really any traditional game programming.

      Unity3D is even more complicated than Godot from an engine standpoint using C#.

      But Godot is truly open source, and I understand why they used it.

      edit: to correct Gadot to Godot

      • neons@lemmy.dbzer0.com
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        18 days ago

        Do you mean “godot” instead of “gadot” or is gadot a C# library?

        • neukenindekeuken@sh.itjust.works
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          18 days ago

          I did, sorry, Godot is what I mean. I’ve been watching too much Wonder Woman it seems…

      • ulterno@programming.dev
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        19 days ago

        C# is mainly windows though, even though .NET core is not OSS.

        And what if they require the whole .NET framework. That makes it a Proton only game. No Linux builds.

        Makes the OSS kinda useless to me, unless I want to rewrite it

        • neukenindekeuken@sh.itjust.works
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          19 days ago
          • C# runs cross platform. Unity3D with C# runs cross platform and Gadot as cross platform.
          • .NET 6+ (and 8.X is current) is fully compatible with Linux.
          • Nobody’s depending on .NET framework <4.X anymore. Nobody. That’s the version of .NET you’re thinking of that’s locked into windows. Anything built with .NET Core, or .NET 6 or higher is fully cross platform.

          10 years ago you’d have been correct, but a lot changes in a decade, and a lot of your understanding is currently no longer accurate.

          Additional reading for the roadmap from the Gadot team.

          They’re using Mono with a plan to move to .NET 5 (the merger version between .NET Core and .NET Framework) and then on to .NET 6+.

          In the meantime, Mono is fully cross platform and has no dependencies on windows components. The Mono team became the .NET Core team at Microsoft.

          • ulterno@programming.dev
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            19 days ago

            ooo

            outdated indeed

            Guess I should learn some C#

            • neukenindekeuken@sh.itjust.works
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              19 days ago

              It’s a ton of fun. 🙂 I mean that. It makes programming fun vs C++. I think you’ll really enjoy it is that’s where you’re coming from.

              It’s also, stylistically, much cleaner and slicker than Java

              • ulterno@programming.dev
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                18 days ago

                IDK man, I do C++ nowadays and sometimes I miss C.

                • neukenindekeuken@sh.itjust.works
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                  18 days ago

                  Hah, I understand. I miss the simplicity of C often.

                  But give C# a try, I was pleasantly surprised.

    • jagged_circle@feddit.nl
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      19 days ago

      Yikes

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