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Joined 2 years ago
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Cake day: June 11th, 2023

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  • 9bananas@lemmy.worldtomemes@lemmy.worldAnd guess what, that works.
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    2 months ago

    that’s the important caveat:

    it does NOT work on everyone, but that’s irrelevant.

    if it works on even 1% of people, but has zero effect on everyone else, companies would still use it everywhere anyways.

    a 1% difference over even just a couple thousand customers adds up over time.

    so, no, it doesn’t work on everyone, and it doesn’t have to.

    it just has to work on some people, and not deter any more people than it works on.

    if anyone wonders when it does and does not work: like most of these psych-tricks the effect mostly disappears when you point it out to people or otherwise make them actively think about what they’re buying.

    same for the change-the-layout-of-the-store-all-the-time thing: doesn’t work on all people, doesn’t have to.




  • ???

    except:

    • lots of land
    • feed (which requires a LOT of land)
    • massive amounts of water
    • insane amounts of antibiotics and assorted other medicine
    • stupid amounts of electricity
    • etc.

    raising cattle on a commercial scale requires mind boggling resources!

    every single study on environmental impacts of food production lists beef as the number 1 worst food source in terms of environmental impacts period.

    “Raising cattle doesn’t require anything.” - yeah, in fantasy land.




  • simple explanation: people get used to their monitors’ frame rate.

    if all you’ve been using is a 60Hz display, you won’t notice a difference down to 30-40 fps as much as you would when you’ve been using a 144Hz display.

    our brains notice differences much more easily than absolutes, so a larger difference in refresh rate produces a more negative experience.

    think about it like this:

    The refresh rate influences your cursor movements.

    so if a game runs slower than you’re used to, you’ll miss more of your clicks, and you’ll need to compensate by slowing down your movements until you get used to the new refresh rate.

    this effect becomes very obvious at very low fps (>20fps). it’s when people start doing super slow movements.

    same thing happens when you go from 144Hz down to, say, 40Hz.

    that’s an immediately noticeable difference!